VR AR
Payoneer India Cross-Border Excellence Awards: A diverse winner list reflects India’s growing cross-border trade
Services exports in India have surged to a record $421.3 billion, surpassing estimates, in FY26, as total exports hit an unprecedented $863 billion. The trade is well on its way to meet the $2 trillion export target by 2030-31, yet the companies bringing about this impetus remain largely unknown. Payoneer India Cross-Border Excellence Awards, in association with The Economic Times, have identified, recognised, and felicitated these businesses/individuals/ideas. Read on!
5 emerging careers in digital reality for freshers in 2025
Digital reality technologies such as VR, AR, MR, and ER are transforming various industries by enhancing user experiences. The demand for skilled professionals in roles like AR/VR developers, content creators, and XR support engineers is surging. Mastering technical and creative skills is essential for thriving in this dynamic field.
Learn with ETMarkets: 3D Trades, 3D Gains - How to master the market with AR & VR
The integration of AR and VR in India's trading platforms is transforming data interaction and strategy formulation, enhancing visualization and engagement. The future of Indian trading is set to be reshaped by these technologies, offering advanced simulations, risk assessment, and AI-driven insights, while also anticipating significant market growth by 2025.
Revolutionize Your Tech Career in India with MIT xPRO's Game-Changing Leadership Training!
Transform Your Career with MIT xPRO's Cutting-Edge Program! Dive into MIT-led content, gain real-time feedback, and master leadership strategies with industry experts. Don't miss your chance to bridge the gap between tech innovation and leadership excellence!
IIT Madras partners with VyVoxel to offer AR/VR programming course
IIT Madras and VyVoxel collaborate for an online AR/VR course teaching Unity 3D, C#, Vuphoria, XR kit. Students develop apps for various devices and industry projects, meeting the growing demand for AR/VR programmers.
India showcases its ancient culture and heritage through immersive technologies at G20
Who VR™, a Bangalore-based startup is showcasing Indian heritage through immersive technologies like virtual reality (VR), augmented reality (AR), 3D scanning and 3D printing
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Apple to launch AR/VR headset in 2023 after CEO Tim Cook gives green light
The tech giant has been working on virtual reality and artificial reality headsets for around seven years now.

This is how Apple’s upcoming mixed-reality headset will work
The roughly $3,000 device, likely named Reality Pro, will take a novel approach to virtual meetings and immersive video, aiming to shake up the VR industry.

Apple's AR glasses to launch in late 2024 alongside second 2nd Gen AR/VR headset
Apple's AR glasses are claimed to be heavily reliant on the iPhone due to design constraints.

Apple may launch RealityOS for its upcoming AR/VR headset
The trademark application is the latest evidence that Apple is on the edge of announcing its long-rumoured headset.

Apple had to make tough choices about final design of AR/VR headset
The Cupertino giant had apparently showed the headset to the board of directors last week.

Edtech startup Camp K12 launches metaverse, AR/VR creation platform for kids
Hatch Kids is a free online 3D creation platform for kids aged between 6 - 18 to design, code and publish 3D games, Augmented Reality (AR) apps, interactive Virtual Reality (VR) worlds, and metaverse experiences without any prior design or coding experience.

Apple's AR/VR headset to come with three displays, most advanced chips; likely to cost over Rs 1.5 lakh
The headset, rumoured to be launched this year, could cost around $2,000 to $3,000.

IIT Madras launches India's first consortium for virtual reality
The body consists of a group of academia, industries, startups, and government bodies and is being coordinated by IIT Madras with the objective to enable members to create new advanced technologies and applications in virtual reality, augmented reality, mixed reality (XR) and haptics together.

Immersive technologies can bring about a big change in education: Klip VR founder Rishi Ahuja
Ahuja discusses how virtual reality and augmented reality can be used in classrooms, the problems in their mass adoption and so on.

Now, anyone can create AR/VR content, with zero coding knowledge
Founded in 2017, AR/VR startup Scapic positions itself as a company which can help businesses with all that is needed to market, sell and manage their products using tech enabled experiences. All this without knowing any coding.

Weisman Worldwide Entertainment & Holosuit join hands to bring AR/VR experience
This collaborative partnership will enable the media and entertainment players to reap the benefits of cutting edge technology including AR, VR, AI, and ML, said a statement.

Why VR, AR & MR adoption is so crucial for smart manufacturing
The success of VR, AR implementation is not just achieved through latest gadgets and technology alone, but needs expertise to choose the correct use cases and lot of imagination to design the experience.

Kerala government ties up with Unity Technologies for startup centre of excellence
The centre will come up in the newly-inaugurated integrated startup complex, Kalamassery.

IAMAI forms committee to promote Augmented and Virtual Reality
The committee is chaired by Namrita Mahindro, Senior General Manager, - Digital Transformation, Mahindra Group and co-chaired by Satyajeet Singh, Head –Strategic Product Partnership, India & South Asia, Facebook.

AR/VR based startup, HoloSuit, receives undisclosed amount in funding
Holosuit virtualizes your body and simulates the real world environments allowing immersive mixed reality experiences.

Facebook, T-hub accelerator program opens today
The six months program will have a three-month accelerator program and the start-ups will be further mentored once they graduate out of the accelerator program.

Augmented reality can finally become more than a fad
With Apple and Google pitching augmented reality as a key feature of their mobile devices and operating systems, the technology could finally become more than a fad.

Udacity launches new ‘Learn ARKit’ program; ties up with Unity for expanded VR/AR content
Virtual or Augmented reality already exist in nascent forms, and the development of this arena offers developers the potential to reach more users than ever before.

Virtual Reality companies navigate ‘the trough of disillusionment’
Many working in VR have run up against the hard economic reality of trying to produce content for a technology that remains, at least for the moment, fairly niche.

Augmented & virtual reality startup Imaginate raises funding from SRI Capital
With this funding round, Sashi Reddi, managing director of SRI Capital has joined the company's board and its early seed investor IIIT Hyderabad has exited.

Artificial Reality projected to be $150-billion market by 2022
Virtual, augmented, and mixed reality (MR) are enabling a fourth wave of computing power via a spatial computing revolution.

Way to smart education: Tech startups tying up with brick-and-mortar publishing houses
Their startup, Smartivity, founded in January 2015, made a beginning with AR colouring sheets.

With Augmented Reality/Virtual Reality, startups create a new world
At the TED 2016 conference in Vancouver a couple of weeks ago, Steven Spielberg and Harrison Ford stepped into The Void, a interactive virtual reality experience.
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